Competitions for holidays for children and adults. Birthday contests for children and adults. Holiday program for children

  • 24.04.2020

Today is an unusual selection of ideas for a children's holiday. No, not like that ... Everything is as always, only the following letter from my reader served as the reason for writing the article:

“Dear Irina, I read a lot interesting ideas on your website. Thank you very much for them. But I just can’t build a small scenario in my head for celebrating my daughter’s DR (3 years). What would you suggest? There are supposed to be a lot of guests and they do not know each other - children 2.5-5 years old (probably there will be at least 10 kids) with their parents. I want adults to get involved too.

Now there will be competitions for ALL small children. But on this site you can also in the description of entertainment in.

A difficult task, but the situation is quite common, right? It will be especially difficult to cope with children whose age difference is more than 2 years. I decided to involve adults in almost all competitions so that the kids would not get lost among the lively five-year-olds.

I must say right away that it is difficult to do without a simple prop, so mom will need to carefully prepare for the tasks and prepare everything she needs. I usually create packages that contain everything you need for contests.

Birthday congratulations

So that Anya herself and all the guests understand who is in charge here today :-), turn on beautiful music, connect in pairs - a child with a child, an adult with an adult. Have them stand facing each other, hold hands and raise their hands up to make a tunnel. The birthday girl passes in this arch to the loud and simultaneous “Congratulations, congratulations, congratulations!”.

You can just put the girl in the center of the circle, clap and sing along to “Barbariks”: “And I, and I, and I congratulate you.”

Wolf and Little Red Riding Hood

You need two ropes of the same length, 5 meters each (buy a skein right away, it will come in handy for various competitions). We give segments to two adult participants in the competition. We draw a straight line, we fix one end of the rope with a pebble. Moms or dads must pave the way from this line to the "grandmother's house", but not in a straight line, but in turns. On one rope, as if on a rope, goes Little Red Riding Hood with pies, on the other - a wolf. Who will go through the winding path faster? You can take a natural grandmother in a team. You can repeat several times.

On the trail of the tiger

The difficulty is that each team is given only two cardboard cut out in the form of traces of a predator. It is necessary to overcome the distance (3-4 meters), completely transferring the weight to one leg, while the second member of the team rearranges the cardboard for the next step. In our case, the children will follow the tracks, and the parent should handle the cardboard boxes.

We're filming a clip!

This is not a competition, but a shooting of a memorable video for Anya to the song from the cartoon "Big Wash" about Masha and the Bear. I have the song itself in that musical selection, which I wrote about above. You will also need soap bubbles (stock 2 jars).

We build guests like this: in front of the kids in one line, behind - adults. Moms or dads, who stand on the edges, stand sideways to the camera and blow soap bubbles towards each other while the shooting is in progress.

Under the first half of the verse we show kittens, under the second - piglets. Under the chorus (first line), children make movements with their hands, as if washing themselves, and during the second line, adults depict a smiling sun.

During the second verse, all adults and children stand in a circle and hold hands (except for those who blow soap bubbles at all guests). Now it's time to have some fun. Remember the game "Confusion"? You can't untie your hands. Just crawl through the "arches", step over the crouched ones, twist over your arm, and so on. There is no need to unravel all this, it will just be a cheerful “heap-small” to a cheerful song. I give you the words:

Not a single cat in the world
Doesn't touch milk
If not washed before
Gently muzzle.

Mom teaches how to wash hooves
Naughty pigs -
Here they go to the trough,
Their patches are shiny.

Chorus:
If the children wash themselves in the morning,

If the children wash themselves in the morning,
The sun is smiling brighter in the sky.

You also need to know, of course,
Those who get sick often
Who lives in dirt and dust
Who forgot about cleanliness.

You and I are still people
It's not for nothing that they say so
Are we going to
Will we be worse than pigs?!

Chorus:
If the children wash themselves in the morning,
The sun is smiling brighter in the sky.
If the children wash themselves in the morning,
The sun is smiling brighter in the sky.

Soap bubbles show

In order not to remove soap bubbles far, we immediately hold a competition for the largest bubble. If there is no wind, everything will turn out quite recklessly.

Jam is being brewed

A cheerful orchestra using rattling and rustling objects is always fun at a children's party, so if you find lids, spoons and jars of pennies, you can not deviate from tradition.

Here is another option: we give all children disposable cups with a small amount of water (2 cm) and straws for a cocktail. We choose again the Machine song (we look in my musical selection “About Jam”) and ask the children not to drink water, but to release air into the water through a tube to make gurgling. Jam is brewing and gurgling!

Parents are not involved, just smiling on the sidelines.

You can also arrange an ordinary noise orchestra,.

Limbo

Latin American fun, which is equally fun on both children's and adult holidays. You need a rope that adults will hold at the two ends. Energetic music. One by one, all the guests pass under a rope stretched at the ear level of the tallest participant. Then we lower it by 20 cm. Again, everyone, dancing, passes. Lower. And further.

Considering that we have a joint celebration of children and adults, at the end there will be the smallest two-year-old dancers. Don't forget to take pictures!

Shish kebab

Only children participate. 2 children compete at the same time. We put a plate with 10 dryers in front of each and give a stick in our hand. Who will quickly put all the dryers on the "skewer"? You need to take one.

Kindergarten for kangaroos

Any soft toy could be a kangaroo. Or a ball. Or even small plastic bottle water. Start two kids trying to get to " kindergarten for kangaroos” by jumping and leaving a toy there. The distance is no more than 3 meters. They return to the start line also by jumping. They are replaced by adults who are supposed to pick up kungur children from the kindergarten. Also, of course, jumping to the goal and back. Whose pair will do it faster?

Left hand drive!

Game in two stages. We build obstacles from packages, bags, toys, bottles along the "track". We give two children on the steering wheel (I have plastic or cardboard plates), we need to go around the obstacles and return. Children like it, they choose new “detours” with the appropriate sounds. Adults just admire this picture.

Now we invite two adults. We blindfold them very tightly and offer them to overcome the obstacle course. While you unwind them in place, someone must remove all the items. When moms and dads hit the road, we give them comic commands: “Left rudder!”, “To the right! Detour!", and so on.

To whom is the prize?

It turns out even for the smallest, but at the same time recklessly for adults. We tie two boxes (can be replaced with bundles or simply opaque bags) with a rope. We unwind 2-3 meters (naturally, both participants should have the same length), tie the second end to a pencil or stick.

During the festive preparation for the birthday of the child, the parents of the birthday boy prepare an interesting competitive program for children and often forget about the invited adults. The older generation is invited to sit at the table and entertain themselves with a conversation or tasting culinary delights. However, it would be much better to make a children's birthday a joyful and memorable event for already adult mothers, fathers, grandparents. How to entertain such a diverse audience? It is necessary to carefully select contests and tasks for children and adults, as well as organize joint entertainment.

A good holiday for children and adults begins with the following points:

  • Invitation of guests.
  • Festive decoration of the room.
  • Entertainment program for adults.
  • Games and fun for children.
  • Joint competitions and competitions.

We draw invitation cards

The celebration begins with an invitation. You can simply call and verbally invite guests, or you can show creative ingenuity and use the "grandmother's" way - send beautifully designed invitation cards by mail. For adults it will be a surprise to find in mailbox along with the receipt for the rent, a beautiful envelope with an invitation to children's holiday. Yes, and children will be interested in tearing open the package and looking at its contents. There is various ways decorations for children's birthday cards:

  • Draw an individual postcard for each invited guest (child and his parents).
  • Draw in one of the graphic editors.
  • Buy ready-made invitations and sign them beautifully or compose a small quatrain.

Most The best way, of course - to make an individual postcard together with the child for each invitee.

We decorate the room

If you want the atmosphere of the holiday to be felt from the doorway, take care of decorating the room. It will be interesting for everyone invited - both children and parents - to consider the decor. Here are some options for decorating a room that will delight the eye and add solemnity to the moment.

Festive decoration of the room.

Wall newspaper

Start a tradition of publishing such a newspaper every year on the birthday of a child. You can make it from a roll of wallpaper. Glue the funniest and interesting photos child for the past year, and below make the original signature. This decoration will interest both children and adults. At the bottom, you can leave a little space for the wishes and signatures of the guests. After many years, taking out such a newspaper from the mezzanine, you will receive a lot of positive emotions and warm memories.

home exhibition

An exhibition of crafts, drawings, figurines made of plasticine and natural material, or something else (possibly self-assembled aircraft models, if the child’s hobbies are connected with this) is placed on a shelf or in a showcase for everyone to see. If the child is older, then you can offer him to pre-make a souvenir for each guest and distribute it to invited friends at the end of the holiday. Crafts of the birthday guests should also take pride of place on the shelf.

Balls and serpentine

Every child likes balloons and bright serpentine. You can simply hang them around the room or scatter them on the floor. You can also purchase a ready-made design from balloons of different colors or make one to order especially for a children's birthday. It is important to buy high-quality balloons so that they do not start to burst in the middle of the holiday.

Inside each balloon, you can put a piece of paper rolled up with a wish for guests (adults and children), and at the end of the evening invite everyone to choose and burst the balloon and read their wish. Such an original farewell is highly valued by both children and adults.

Adult Program

When celebrating a child's birthday, you should also take care of the invited parents. So that adults do not get bored during children's competitions, a separate program needs to be prepared for them. You can invite them to watch a video about the birthday. To make this at home, you will need a computer, photographs and videos from family archive in digital format. As musical accompaniment, music from cartoons or any other to your taste is suitable. You can mount the video yourself if you are familiar with video editing, or you can entrust this matter to professionals. As practice shows, such films captivate all adults: grandparents, godparents, parents of invited children, aunts and uncles.

On a fun holiday, no one should be bored!

While the adults are engrossed in watching the movie, the main program for the children can be held. When the film is over, invite your parents and relatives to the table and treat yourself to a meal of your own making. After 20-30 minutes, you can start holding contests and quizzes.

Tasks for children and adults can be alternated - while some participate, others enjoy a festive treat. Children and adults can be seated together, but it’s better to set a separate sweet table for the kids. Your attention should be enough for everyone. To make it easier - choose an assistant for your entertainment program. You will be generously rewarded for your efforts with children's smiles and the gratitude of adults.

Board games are one way to keep your parents company.

Tasks for adults

"Praise"

According to the order of places at the table, all those invited praise the hero of the occasion and call him best qualities. After that, a hat is taken out, in which leaflets with inscriptions of the personal qualities of a person were folded in advance, and the guests one by one draw out a "fantasy" for themselves.

"Remember everything"

While the guests are not yet tipsy on their birthday, it is proposed to name the most significant dates and events in the life of the birthday man:

  • Day of the week on which you were born.
  • Date of birth.
  • Year of birth.
  • Time of birth.
  • Birth weight.
  • Height at birth.
  • When did the first tooth appear?
  • How many teeth now.
  • First word.
  • Favorite dish.
  • Favourite drink.
  • Favorite game.

There are many options for questions, but grandparents will win (as practice shows). They are solemnly awarded the "For Memory" award and a photo of the birthday man.

"Name"

In turn, it is proposed to all participants in the feast to name diminutive and affectionate names for the birthday man (Sasha, Shura, Sasha, Sashok, Shurochka, Sashenka and others, for example). The one who named more wins. The prize can be a small notebook, the first page of which was carefully painted on the eve of the hero of the occasion.

"tape of tasks"

A rope is fixed on opposite walls, and the child's socks are attached to it with clothespins. In each sock, a task for an adult:

  • Recite a poem on a specific topic.
  • Dance the lambada.
  • Sing a lullaby.
  • Sing a children's song in a fatal arrangement.
  • Jump on one foot from one end of the room to the other.
  • Crawl under the table.
  • Draw an animal.
  • Depict an object without words.

You can also include easier tasks: kiss the birthday boy or get a candy.

"Puzzles"

When the birthday comes to an end and the guests are already pretty relaxed, you can offer them to solve puzzles for speed. Several simple puzzles are taken for 6-8 parts and laid out on stools according to the number of participants. Whoever picks it up the fastest gets the Order of the Fastest.

As a result, it is worth adding that entertainment for adults on a children's birthday should be interesting, but not too intrusive. Some people are embarrassed to enter contests or are afraid of appearing insecure. Be attentive to all participants in the celebration, and if a person is clearly tired, let him calmly enjoy the treat and contemplation of the fun.

Program for children

There are many scenarios for a children's birthday party. Here are some options: "Birthday Cake Gone", "Treasure Hunt", "Wish Fulfillment Fairy Gone" and others. Let's consider the missing birthday cake.

You can invite an animator or entertain the kids yourself.

We lead the children with leading questions to blow out the candles on the birthday cake. We solemnly bring in a beautiful box, in which it is supposed to have a cake, but there (oh, horror!) It is not. The box contains only a few crumbs and a mysterious note. Please read the older child's note. There is something like this: “I took your cake. Complete my tasks to get it back. Kira. Kira is a hand puppet. You can take any animal, girl or boy.

A moment later, the culprit of the loss appears on the hand of one of the parents. Kira gets to know the kids and proposes various contests for them to get their birthday cake back.

After completing all the competitions, the toy surrenders and returns the cake (it is in another room with lit candles).

Contests

"Pass the Egg"

At one end of the room there are 2 stools with empty plates (it is better to take plastic or metal ones) and at the other end there are also 2 stools with plates containing boiled eggs (according to the number of participants). Children are divided into 2 teams. Everyone is invited to transfer an egg in a spoon from one plate to another. The winning team receives a prize or medal.

"Gather the Leaves"

It is necessary to scatter the leaves cut out of colored paper, on the back of some it is necessary to draw a certain sign-symbol. Children are invited to help collect leaves for the doll. A child who has a sheet with a sign-symbol is awarded a sweet prize (a waffle, candy, marmalade - to choose from).

"Stick your nose"

You can attach not only the nose, but also the eye, mouth, eyebrows, hairstyle, ears, and so on. An attractive face (of a clown, a doll, fairy tale character) but no nose. Each of the guys needs to try to stick a plasticine (dough) nose on a blindfolded drawing. The winner is the one who attached the nose closer to its actual location on the face. The prize can be a medal or the order "The Most Accurate".

"Rabbits"

The doll misses her best friend - a rabbit, and asks the guys to jump like rabbits, putting on paper ears or simply putting her hands to her head. The most active rabbit is awarded an award - the order or medal "Jumper".

"Race of the Balls"

Inflated balloons are placed on the floor, and the children are given the task of blowing the balloon to the other end of the room as quickly as possible. Invited children get on their knees and hands and, on command, begin to blow. The winner is given an award - "The Strongest Wind".

"Choose a Gift"

The ribbon is stretched, various small gifts (key rings, pens, felt-tip pens) hang on it. Each child needs to be blindfolded, untwisted and offered to choose a souvenir for memory. On a birthday, no one should be left without a gift.

"To each his own desire"

Small pieces of paper with individual tasks are put into a box or hat: crow, sing a song, recite a verse, jump a frog, kiss a birthday person, eat a berry. Each child who comes to a children's birthday pulls a piece of paper and reads it himself, or helps an adult read it, and fulfills his desire.

"Beads"

Two children need to compete, who will quickly string drying (bagels) on a rope or on a long skewer. The winner is the one who finishes stringing the beads first.

During the performance of competitions and tasks, you need to take several breaks: eat, drink, dance so that the guys do not get bored.

After all the tasks, the birthday boy blows out the candles, and the whole company goes to eat the cake.

Joint entertainment

In order for a children's birthday with the participation of adults to be a success, you need to entertain guests not only individually, but also together.

When organizing a program for children and adults, do not forget about joint entertainment.

Adults and children

"Daddy Run"

A competition between dads and children is arranged to cheerful music. Each child sits on his dad astride (dad on all fours) and a whistle is given - the start of the race. The winner is the one who first jumps on dad from one end of the room to the other and back. The winners are awarded a sweet prize - a large candy, and all participants - a small sweet.

"Red Riding Hood"

Take 2 ropes 5 meters long. One rope is laid in a straight line, and the other in a winding or spiral path. A child and one of his parents are selected from the guests. The child goes along the straight road to the grandmother, and mom or dad - along the winding one. Whoever comes faster wins.

"Traces"

2 teams are playing. Each team has a parent and a child. You will need a pre-cut footprint of a tiger or other animal. A total of 4 blanks are needed. Participants get 2 tracks. The child stands on the track with one foot, and the parent moves the second track for the next step. The winner is the one who quickly covered the entire distance.

"Orchestra"

Wishing participants (children and parents) are given various devices made from improvised materials that make sounds. It can be:

  • Pots.
  • Lids.
  • Banks with pennies.
  • Glasses with water and straws (gurgling sounds).
  • Drum.
  • Whistle.
  • Chopsticks for sushi and a saucepan.
  • Bell.

In addition to improvised noisy and ringing devices, you can use real or toy musical instruments, if available. A cheerful children's song is turned on for the background, a soloist (or several singers) is selected and the original arrangement of the famous hit begins.

"Fireworks"

A real salute will be a pleasant farewell surprise that will make a splash among children and adults on the birthday of a child and will be an excellent culmination of the holiday.

When holding birthday contests, you should prepare a lot of sweet gifts. Even if the competition is for an adult, the prize can be a sweet - the parent will give it to the child.

A child's birthday is a bright holiday where neither children nor their parents should be bored. Actively involve adults in competitions and relay races, and your holiday will be remembered for a long time.

These competitions will help educators and parents to entertain children. They can be used in class festive events, at home, on the street.

Firefighters

Turn the sleeves of two jackets inside out and hang them over the backs of chairs. Place the chairs at a distance of one meter with their backs to each other. Place two meters of string under the chairs. Both participants stand at their chairs. On a signal, they should take jackets, turn out sleeves, put on, fasten all buttons. Then run around the opponent's chair, sit on your chair and pull the rope.

Who quickly

Children with jump ropes in their hands stand in a line on one side of the playground so as not to interfere with each other. In 15 - 20 steps, a line is drawn or a cord with flags is laid down. After the agreed signal, all children simultaneously jump in the direction of the laid cord. The one who gets close to her first wins.

Hitting the ball on target

At a distance of 8-10 m, a skittle or a flag is set. Each team member gets the right to one throw, he must try to knock down the target. After each throw, the ball is returned to the team. If the target is knocked down, it is set to its original place. The team with the most accurate hits wins.
- the ball does not fly, but rolls on the ground, thrown by hand,
- players kick the ball with their feet,
- Players throw the ball with both hands over their heads.

Ball in the ring

The teams are lined up in one column one at a time in front of the backboards at a distance of 2-3 meters. At the signal, the first number throws the ball around the ring, then puts the ball down, and the second player also takes the ball and throws it into the ring, and so on. The team that gets into the ring the most wins.

Painters

In the center of the circle or stage are two easels with paper. The facilitator calls two groups of five people. At the leader’s signal, the first from the group take coal and draw the beginning of the drawing, at the signal they pass the coal to the next one. The task is for all five competitors to draw a given drawing faster than their opponents. Everyone should be involved in drawing.
The tasks are simple: draw a steam locomotive, a bicycle, a steamer, a truck, a tram, an airplane, etc.

Roll up the ball

The players are divided into groups of 2-5 people. Each of them receives a task: within a set time (8 - 10 minutes), roll up a snowball as large as possible. The group that rolls up the largest snowball by the specified time wins.

Running with three balls

On the start line, the first one takes 3 balls in a convenient way (football, volleyball and basketball). On a signal, he runs with them to the turning flag and stacks the balls near it. It comes back empty. The next participant runs empty to the lying balls, picks them up, returns with them back to the team and, not reaching 1 m, puts them on the floor.
- instead of large balls, you can take 6 tennis balls,
instead of running, jumping.

Chain

In the allotted time, make a chain using paper clips. Whose chain is longer wins the competition.

Inflate a balloon

For this contest you will need 8 balloons. 8 people are selected from the hall. They give out balloons. At the command of the host, the participants begin to inflate the balloons, but so that the balloon does not burst when inflated. The one who completes the task first wins.

turnip

There are two teams of 6 children. This is a grandfather, grandmother, Bug, granddaughter, cat and mouse. There are 2 chairs on the opposite wall of the hall. A turnip sits on each chair - a child in a hat with the image of a turnip.
The grandfather starts the game. On a signal, he runs to the turnip, runs around it and returns, the grandmother clings to him (takes him by the waist), and they continue to run together, go around the turnip again and run back, then the granddaughter joins them, etc. At the end of the game for a turnip clings to a mouse. The team that pulls out the turnip the fastest wins.

Relay with hoops

Two lines are drawn on the track at a distance of 20 - 25 m from one another. Each player must roll the hoop from the first to the second line, come back and pass the hoop to his friend. The team that finishes the relay first wins.

Relay with hoop and rope

Teams are built as if they were in a relay race. The guide of the first subgroup has a gymnastic hoop, and the guide of the second subgroup has a jump rope. On a signal, the player with the hoop rushes forward, jumping over the hoop (like a jump rope). As soon as the player with the hoop crosses the start line of the opposite column, the player with the rope starts, who moves forward by jumping the rope. Each participant, after completing the task, passes the inventory to the next player in the column. This continues until the participants complete the task and change places in the columns. Runs are prohibited.

Porters

4 players (2 from each team) stand on the start line. Everyone gets 3 big balls. They must be carried to the final destination and returned back. It is very difficult to hold 3 balls in your hands, and it is also not easy to pick up a fallen ball without assistance. Therefore, porters have to move slowly and carefully (the distance should not be too large). The team that completes the task the fastest wins.

Ball race underfoot

Players are divided into 2 teams. The first player sends the ball back between the spread legs of the players. The last player of each team leans over, catches the ball and runs forward with it along the column, stands at the beginning of the column and again sends the ball between the legs apart, etc. The team that finishes the relay the fastest wins.

Three jumps

The participants are divided into two teams. At a distance of 8-10 m from the start line, put a rope and a hoop. After the signal, the 1st, having reached the rope, picks it up, makes three jumps on the spot, puts it down and runs back. The 2nd takes the hoop and makes three jumps through it and the rope and the hoop alternate. Whose team can do it faster, that one will win.

hoops race

The players are divided into equal teams and lined up along the sidelines of the court. On the right flank of each team is a captain; he is wearing 10 gymnastic hoops. On a signal, the captain takes off the first hoop and passes it through himself from top to bottom or vice versa and passes it to the next player. At the same time, the captain takes off the second hoop and passes it on to his neighbor, who, having completed the task, passes the hoop on. Thus, each player, having passed a hoop to a neighbor, immediately receives a new hoop. The trailing player in the line puts on all the hoops. The team whose players complete the task faster gets the winning point. The team whose players win twice wins.

Quick threes

Players stand in a circle in threes - one after the other. The first numbers of each three join hands and an inner circle is formed. The second and third numbers, holding hands, form a large outer circle. On a signal, the guys standing in the inner circle run to the right with side steps, and those standing in the outer circle - to the left. On the second signal, the players release their hands and stand in their triples. Each time the circles move in the other direction. The players of the trio who gather faster get the winning point. The game is played 4 - 5 minutes. The trio with the most points wins.

Forbidden movement

The players, together with the leader, stand in a circle. The leader takes a step forward to be more visible. If there are few players, then you can build them in a line, and stand in front of them yourself. The leader invites the guys to perform all the movements behind him, with the exception of the prohibited, pre-established by him. For example, it is forbidden to perform the “hands on the belt” movement. The leader begins to make different movements to the music, and all the players repeat them. Suddenly, the leader performs a forbidden movement. The participant of the game, repeating it, takes a step forward, and then continues to play.

Politeness check

This contest is a trick and is only held once. Before the start of the boys' competition, a girl passes in front of them and, as if by chance, drops her handkerchief. The winner is the boy who guessed to pick up the handkerchief and politely return it to the girl. After that, it is announced that this was the first competition.
Option: if the competition is between two teams, then the point is awarded to the one from which the most polite boy was.

Good fairy tale

A fairy tale with a sad ending is taken as a basis (for example, the Snow Maiden, the Little Mermaid, etc.). And the task is given to the children to think about how this fairy tale can be remade using characters from other fairy tales, so that it ends happily. The team that plays the fairy tale in the form of a mini-performance in the most funny and fun way wins.

Train

The participants of the game are divided into two equal groups. The players of each group hold on to each other and form one chain with their arms bent at the elbows.
Ahead of the chain are becoming stronger and more dexterous participants - "clockwork". Standing against each other, the “clockwork” also take each other by the arms bent at the elbows and pull each in their own direction, trying to either break the enemy’s chain or pull it over the intended line.
Rule: start pulling exactly at the signal.

Story competition folk tales

Children are divided into two teams. The host says the first words from the name of folk tales, the participants must say this name in full. The team with the most correct answers wins.
1. Ivan Tsarevich and gray ... (wolf)
2. Sister Alyonushka and brother ... (Ivan)
3. Finist - Clear ... (falcon)
4. Princess - ... (Toad)
5. Geese - ... (Swans)
6. By pike ... (by command)
7. Frost ... (Ivanovich)
8. Snow White and seven ... (gnomes)
9. Horse - ... (Humpbacked)

Speak without mistakes

Whoever speaks these proverbs better, he will win:
Sasha walked along the highway and sucked dry.
Carl stole the corals from Clara, and Clara stole the clarinet from Carl.
The ships tacked, tacked, but did not catch.
He reported, but under-reported, and began to report - he reported.

Night travel

The host says that the driver will have to drive at night without lighting, so the player is blindfolded. But first, the driver is introduced to the freeway made from sports skittles. Having handed the steering wheel to the driver, the leader offers to practice and drive so that not a single column is knocked down. The player is then blindfolded and led to the steering wheel. The host gives a command - a hint where to turn to the driver, warns about the danger. When the path is completed, the leader unties the driver's eyes. Then the next participants in the game “go”. The one who knocks down the pin the least wins.

Sharp arrows

A target is attached to the wall. You can use small balls or darts.
Each player has three attempts.
After the game, the host rewards the winners and cheers up the losers.

keep your balance

With their arms outstretched to the sides, the players, like tightrope walkers, walk along the very edge of the carpet.
The winner is the one who last leaves the race.

Horror

The conditions are as follows - there are five eggs in the cassette. One of them is raw, warns the presenter. The rest are boiled. It is necessary to break the egg on the forehead. Whoever gets raw is the brave one. (But in fact, the eggs are all boiled, and the prize is just the last participant - he consciously risked becoming a laughingstock.)

Cheerful Orchestra game

An unlimited number of people participate in the game. A conductor is chosen, the rest of the participants are divided into balalaika players, harmonists, trumpeters, violinists, etc., depending on the number of participants. At the signal of the conductor, who points to a group of musicians, they begin to “play” to the motive of any well-known song: balalaika players - “Shake, shake”, violinists - “tili-tili”, trumpeters - “turu-ru”, harmonists - “tra- la-la." The complexity of the task is that the pace of the change of musicians is constantly increasing, the conductor points to one or the other group, and if the conductor waves both hands, then the musicians must “play” all together. You can complicate the task, if the conductor waves his hand strongly, then the musicians should “play” loudly, and if he waves a little, then the musicians “play” quietly.

Game "Collect a bouquet"

There are 2 teams of 8 people each. 1 child in the team is a gardener, the rest are flowers. On the head of flower children are caps with the image of flowers. Flower children squat in a column one by one at a considerable distance from each other. At a signal, the gardeners run to the first flower, which grabs the gardener behind his back. The two of them are already running to the next flower, etc. The team that first ran to the finish line wins.

ringlet

You will need a long cord and a ring. Pass the cord through the ring and tie the ends. Children sit in a circle, put a cord with a ring on their knees. In the center of the circle is the driver. Children imperceptibly from the driver move the ring from one to another (not necessarily in one direction, you can move the ring in different directions). At the same time, music sounds, and the driver carefully monitors the movements of the ring. As soon as the music is stopped, the ring also stops. The driver must indicate who has the ring now. If you guessed correctly, it changes places with the one who had the ring.

And I!

Mindfulness game.
Rules of the game: the host tells a story about himself, preferably a fable. During the story, he pauses and raises his hand up. The rest should listen carefully and, when the leader raises his hand up, shout “and I” if the action referred to in the story can be performed by a person or remain silent if the action is not suitable. For example, the leader says:
“Once I went to the forest ...
All: "Me too!"
I see a squirrel sitting on a tree ...
-…?
Squirrel sits and gnaws nuts ...
— ….
- She saw me and let's throw nuts at me ...
-…?
I ran away from her...
-…?
I went the other way...
— ….
- I'm going through the forest, picking flowers ...
— …
- I sing songs ...
— ….
- I see a goat nibbling grass .... -…? - I'm whistling...
— ….
- The goat was frightened and galloped off ...
-…?
- And I went on ...
— …
There are no winners in this game - the main thing is a cheerful mood.

repeater

Children stand in one line. I choose the first participant by lot or counting. He becomes facing everyone and performs some movement, for example: clapping his hands, jumping on one leg, turning his head, raising his hands, etc. Then he stands in his place, and the next player takes his place. He repeats the movement of the first participant and adds his own.
The third player repeats the two previous gestures and adds his own, and the rest of the participants in the game do so in turn. When the whole team finishes the show, the game can go around the second round. The player who fails to repeat any gesture is out of the game. The last child left is the winner.

Sparrows and crows

You can play together with a child, but better company. Agree in advance what the sparrows will do and what the crows will do. For example, with the command "Sparrows" - the children will lie down on the floor. And with the command "Crows" - climb onto the bench. Now you can start the game. An adult slowly pronounces “In - ro - ... we!” Children must quickly complete the movement that was given to the crows. Who completed the last or mixed up - pays forfeit.

Pinch feathers

You will need clothespins. Several children will be catchers. They are given clothespins that they attach to their clothes. If the catcher catches one of the children, he attaches a clothespin to his clothes. The catcher who first frees himself from his clothespins wins.

Looking for a ball

Participants of the game stand in a circle and close their eyes. The leader takes a small ball or any other small object and throws it away to the side. Everyone listens carefully, trying to guess by the sound where the ball fell. At the command "Search!" children run in different directions, looking for the ball. The winner is the one who finds it, quietly runs up to a prearranged place and knocks with a stick with the words “The ball is mine!”. If other players have guessed who has the ball, then they try to catch up with him and knock him down. Then the ball goes to the player who caught up. Now he is running away from the others.

glomerulus

Children are divided into pairs. Each pair is given a ball of thread and a thick pencil. At the signal of the leader, the children begin to rewind the ball onto a pencil. One of the children holds a ball, the second winds the thread around a pencil. The pair that completes the job the fastest wins. The second prize can be awarded for the most accurate ball.

Two rams

This game can be played in pairs. Two children, legs wide apart, tilt their bodies forward, rest their foreheads against each other. Hands are clasped behind the back. The task is to confront each other without moving, as long as possible. You can make the sounds "Be-e-e."

Potatoes

Invite the children to check attentiveness, observation and speed of reaction. It's very easy to do. Let the guys answer any of your questions: “Potato”. Questions can be addressed to everyone, and sometimes it is better to ask one. For example: “What do you have in this place?” (pointing to his nose).
The reaction is easy to imagine. Whoever makes a mistake is out of the game. Do not forget to forgive the most inattentive after the first two questions, otherwise you will not have anyone to continue the game with. Here are some questions you can ask:
- What did you eat for lunch today?
- What would you like to eat for dinner?
— And who is late and now enters the hall?
What did your mother bring you as a present?
What do you dream about at night?
- What is the name of your favorite dog? … and so on.
At the end of the game, give the winners - the most attentive guys - a comic prize - a potato.

truckers

Plastic glasses or small buckets of water filled to the brim are placed on children's trucks. Ropes of the same length are tied to the cars (according to the height of the child). On command, you need to quickly “carry the load” from start to finish, trying not to spill the water. The winner is the one who reached the finish line the fastest and did not spill the water. You can make two prizes - for speed and for accuracy.

Crumple up the newspaper

You will need newspapers according to the number of participants. An unfolded newspaper is placed on the floor in front of the players. The task is to crumple the newspaper at the signal of the presenter, trying to collect the entire sheet into a fist.
Whoever can do it first is the winner.

dexterous janitor

To play, you need to prepare a broom, “leaves” (You can use small pieces of paper). A circle is drawn - this is the place of the "janitor." A janitor is selected. "Janitor" with a broom becomes a circle. At the signal of the presenter, the rest of the participants depict the “wind”, that is, they throw papers into the circle, the “janitor” sweeps the garbage. "Janitor" is considered the winner if after the agreed time (1-2 minutes) there is not a single piece of paper in the circle.

self-portrait

On a sheet of drawing paper or cardboard, two cuts are made for hands. Participants take each of their sheets, putting their hands through the slots, draw a portrait with a brush, without looking. Whoever's "masterpiece" turned out more successfully - takes the prize.

"A monkey"

Children are divided into two teams. After that, the players of the first team confer and think of a word to one of the players of the second team. His task is to show this word to the members of his team only with gestures, without using any sounds and words. When the word is guessed, the teams change places.
Depending on the age of the participants, the complexity of the hidden words may vary. Beginning with simple words and concepts, such as "car", "house", and ending with complex concepts, the names of films, cartoons, books.

Snowflake

Each child is given a "snowflake", i.e. by a small ball of cotton. Children loosen their snowflakes and, at your signal, launch them into the air and begin to blow on them from below so that they stay in the air as long as possible. The smartest one wins.

Land - water

Participants of the competition stand in one line. At the word of the leader "land" everyone jumps forward, at the word "water" - back. The competition is held at a fast pace. The host has the right to pronounce other words instead of the word “water”, for example: sea, river, bay, ocean; instead of the word "land" - coast, land, island. Those jumping out of place are eliminated, the winner is the last player - the most attentive.

Draw a portrait

Participants try to draw a portrait of any of the people sitting opposite. Then the leaves are started in a circle. Each on the reverse side will try to write who he recognized in this portrait. When the leaves, having passed in a circle, return to the author, he will count the number of votes of the participants who recognized the drawing. The best artist wins.

Lock

Players are given a bunch of keys, a closed padlock. It is necessary to pick up the key from the bunch as soon as possible and open the lock. You can hang the lock on the cabinet where the prize is hidden.

Sniper

All the players close their eyes and pull from a pile of matches one at a time. You cannot show your match to a neighbor. One of the matches is broken, and whoever takes it out becomes a sniper. Then everyone opens their eyes, the day begins. A sniper can kill a player by looking into his eyes and winking. "Killed" leaves the game and loses the right to vote.
If one of the players witnesses the “murder”, he has the right to say it out loud, at this moment the game stops (that is, the sniper cannot kill anyone), and the players find out if there are any more witnesses. If not, the game continues, and if there is, the angry players lynch the suspect, taking the match away from him and thus finding out if they made a mistake. The task of the sniper is to shoot everyone before he is exposed, the task of everyone else is to expose the sniper until he shoots everyone.

Chinese football

The players stand in a circle facing outward, with their feet shoulder-width apart, so that each foot stands close to the neighbor's symmetrical foot. Inside the circle there is a ball that the players try to score into each other's goal (that is, roll the ball between their legs with their hands). The one between whose legs the ball rolls removes one hand, after the second goal - the second, and after the third - leaves the game.

Aram-shim-shim

The players stand in a circle, alternating by gender (that is, a boy-girl-boy-girl, and so on), in the center is the driver. The players rhythmically clap their hands and say the following words in chorus: “Aram-shim-shim, aram-shim-shim, Arameya-Zufiya, show me! And once! And two! And three! ”, At this time, the driver, closing his eyes and pointing forward with his hands, rotates in place, when the text ends, he stops and opens his eyes. The representative of the opposite sex closest in the direction of rotation to the place shown by him also goes to the center, where they stand back to back. Then everyone else clap their hands again, saying in chorus: “And once! And two! And three!". On the count of three, those standing in the center turn their heads to the sides. If they looked in different directions, then the driver kisses (usually on the cheek), the one who left, if in one direction, they shake hands. After that, the driver stands in a circle, and the one who leaves becomes the driver.
There is also a version of the game in which for the representatives of the stronger sex, spinning in the center, the words “Aram-shim-shim, ...” are replaced with “Wider, wider, wider circle! He has seven hundred girlfriends! This one, this one, this one, this one, and this one’s beloved!”, although in general it doesn’t matter.
Playing the game on younger age, it makes sense to replace kisses with scary faces that the two in the center make each other.

And I'm going

The players stand in a circle facing inward. One of the seats remains free. The one who is standing to the right of the free space says loudly “And I'm going!” and goes to it. The next one (that is, the one who is now standing to the right of the empty seat) says loudly “Me too!” and goes to it, the next one says "And I'm a hare!" and also occupies a place on the right. The next one, passing, says “And I'm with ...”, and calls someone from those standing in a circle. The task of the one who was called to run across to an empty seat. In this game, you can add a driver who will wedge into an empty seat when someone thinks too long.

Game "Flashlights"

This game is played by 2 teams. Each team has 3 yellow balls. At the command of the presenter, the audience begins to pass the balls from hand to hand from the first row to the last. You need to pass the balls (fire) with your hands up and return them back in the same way without extinguishing the fire (i.e. without bursting the ball).

Contest "Who will collect coins faster"

The competition is attended by 2 people (more possible). Game coins made of thick paper are scattered on the site. The task of the participants is to raise money blindfolded. The winner is the one who collects more coins faster and more. This contest can be repeated 2-3 times.

Rain

Players are freely placed in the room. With the beginning of the text, everyone performs arbitrary movements. With the last word “stopped”, all movements stop, the participants in the game seem to freeze. The leader, passing by them, notices the one who has moved. He is out of the game. A wide variety of movements can be used, but always standing still. At the end of the game, the host also notes those who performed the most beautiful or complex movements.
Text:
Rain, rain, drop
water saber,
I cut a puddle, I cut a puddle,
Cut, cut, did not cut
And tired, and stopped!

Surprise

A rope is pulled across the room, to which are tied with strings
various small prizes. The children are blindfolded in turn,
scissors and they cut off their prize with their eyes closed. (be
Be careful not to leave children alone during this game!).

cockroach race

For this game, you will need 4 matchboxes and 2 threads (based on two participants). The thread is tied to the belt in front, a matchbox is tied to the other end of the thread so that it hangs between the legs. The second box is placed on the floor. Swinging, like a pendulum, the boxes between the legs, the participants must push the boxes lying on the floor. Whoever completes the predetermined distance faster is considered the winner.

Fishing

A deep plate is placed on the chair, the participants must take turns throwing a button or a cork from a bottle into it from a distance of 2-3 meters, trying to hit it so that the button remains in the plate.
This simple game is very captivating and captivating for children.

watchman

The guys sit on chairs so that a circle is formed. Behind each person seated on a chair there must be a player, and one chair must be free. The player standing behind him must wink discreetly at any of those sitting in a circle. All seated competitors must face the player with the free chair. The seated participant, seeing that he winked, must quickly take a free seat. The functions of the players standing behind the seated ones are not to let their players go to the empty seats. To do this, they only need to put their hand on the shoulder of the seated person. If the "watchman" did not release the "fugitive", they change places.

One - knee, two - knee

Everyone sits down on the chairs again in a tight circle. Then everyone should put their hand on the right knee of the neighbor on the left. Have you put it down? So, and now, starting with the leader, clockwise along all the knees, in turn, a light clap of the hand should pass. First - the right hand of the leader, then the left hand of his neighbor on the right, then the right hand of the neighbor on the left, then the left hand of the leader, etc.
The first round is held so that the guys understand how to act. After that the game starts. The one who made a mistake during the game removes the hand that either delayed with its clap or produced it earlier. If the player removes both hands, he leaves the circle and the game continues. To complicate the task, the counselor, faster and faster, gives an invoice for which cotton should be produced. The last three players left win. and get a certificate for attestation?

NONSENSE
Two players, secretly from other players, agree on a topic on which they will communicate non-verbally. They start a conversation. Eyewitnesses, having guessed what is at stake, are connected to the conversation. When everyone is involved in the game, they begin to find out the subject of communication from the last person who connected - who understood the topic of the conversation and what information he transmitted himself.

WALKED ON THE STREET
All players are assigned numbers. No. 1 starts: “Walking down the street 4 crocodile”, No. 4 answers: “Why 4?, No. 1: “How much?”, No. 4: “A 8”. ", No. 4: "How much?", No. 8: "A 5!"

GROUPED BANANA
Children sit in a circle. Everyone has something hidden under their shirt. One of the children is trying to guess by touch what is there. The game becomes more interesting if the rule applies: do not immediately name the guessed objects, but feel everything that is hidden and only then name what is hidden from someone.
played out.

BEARD .
Representatives from the teams or their captains are called. The facilitator invites them in turn to start telling the first line of the joke. If one of those present in the hall can continue the joke, a "beard" is attached to the player. Whoever has the fewest wins.

GOOD MOOD.
Starting from the neighbor, on the right, we say a compliment along the chain, always with a smile, and especially cheerful ones can make attractive faces.

GAMES FOR REVEALING THE LEADER.
To do this, the guys are divided into two or three teams equal in number of participants. Each team chooses a name for itself. The leader offers conditions: "Now the commands will be executed after I command" Start! "The team that completes the task faster and more accurately will be considered the winner." In this way, you will create a spirit of competition, which is very important for the guys.
So, the first task. Now each team should say a single word in unison. "Begin!"
In order to complete this task, it is necessary for all team members to agree somehow. It is these functions that a person striving for leadership takes on.
Second task. Here it is necessary that half the team quickly get up without agreeing on anything. "Begin!"
Third task. Now all the teams are flying in a spaceship to Mars, but in order to fly, we need to organize the crews as quickly as possible. The crew includes: captain, navigator, passengers and "hare". So who's faster?!
Usually, the leader again takes on the functions of the organizer, but the distribution of roles often occurs in such a way that the leader chooses the role of a "hare" for himself. This can be explained by his desire to transfer the responsibility of the commander to the shoulders of someone else.
Task four. We flew to Mars and we need to somehow accommodate in a Martian hotel, and there is only a triple room, two double rooms and one single room. You need to distribute as quickly as possible who will live in which room. "Begin!"
After playing this game, you can see the presence and composition of microgroups in your team. Single rooms usually go to either hidden, unidentified leaders or "outcasts".
The proposed number of rooms and rooms in them is made for a team consisting of 8 participants. If there are more or fewer participants in the team, then make up the number of rooms and rooms yourself, but with the condition that there are triples, doubles and one single.

CLOWN.
To conduct this game, you need to split into 2-3 teams and prepare 2-3 boxes of matches. More precisely, not the whole box is needed, but only its upper part. The inner, retractable part, together with the matches, can be set aside.
In order to start the game, all teams line up in a column, the first person puts the box on his nose. The essence of the game is to pass this box from nose to nose as quickly as possible to all members of your team, while hands should be behind your back. If someone's boxes fell, the team starts the procedure again.
Accordingly, the winning team is the one that completes the transmission of the box faster.
There will be no lack of laughter in this game!

APPLE.
This game again involves the transfer of an item by two or more teams. This object will be an apple, and you will need to hold it, holding it between your chin and neck. Hands behind your back, so ... Let's start!
If you don't have an apple on hand, you might as well use an orange or a tennis ball.

SANDAL.
For this game, you need to organize at least three teams. Teams line up in columns located on the same line, having previously taken off their shoes. After the teams line up, the counselor collects all the children's shoes, dumps them in a pile and mixes them up. The leaders are given instructions: "This is a small fun relay race. Now, in turn, each of the participants must run up to this pile, put on their shoes and run to their team in shoes, passing the baton to the next one. Those who know how to put on shoes quickly win!"

TOUCAN.
Toucan is a fish that fishermen often dry by stringing on long ropes. Now we, like a toucan, will "string" on a long, about 15 m long rope, at one end of which a pine cone is tied. All members of the team must pass this bump through all the clothes from top to bottom, passing the bump to each other in turn. Naturally, the winning team is the one whose last member is the first of all the teams to pull out a pine cone with fifteen meters of rope tied to it from a trouser leg.

SNOWBALL.
This game is best played on the "light of acquaintance", when the guys are sitting in a large close circle. The leader must start the game by saying his name. The one sitting to his left should call the name of the leader and his own. The next one further clockwise will have to name the two previous names, his own, and so on in a circle. Again, the counselor must finish, calling the whole detachment by name. The task is difficult, but real and feasible. Try it - success is guaranteed.

MATHS.
Children sit in a circle. The counselor gives the task: "Let's start counting in a circle. The one who has a number that is a multiple of three says his name instead of a number."
This game can be used to develop memory and attention. Play around and you will see that this is true.

ROPE.
To play this game, take a rope and tie its ends so that a ring is formed. (The length of the rope depends on the number of children participating in the game.)
The guys stand in a circle and take the rope with both hands, which is inside the circle. Assignment: "Now everyone needs to close their eyes and, without opening their eyes, without letting go of the rope, build a triangle." First, there is a pause and complete inactivity of the guys, then one of the participants offers some kind of solution: for example, to pay off and then build a triangle by serial numbers, and then directs the actions.

CARABAS.
The next similar game will be the game "Karabas". To conduct the game, children are seated in a circle, a counselor sits with them, who offers the conditions for the game: “Guys, you all know the tale of Pinocchio and remember the bearded Karabas-Barabas, who had a theater. Now you are all dolls. I will say the word "KA-RA-BAS" and I will show a certain number of fingers on outstretched hands. And you will have to, without agreeing, get up from the chairs, and as many people as I show my fingers. This game develops attention and speed of reaction. "
This game test requires the participation of two counselors. The task of one is to conduct the game, the second is to carefully observe the behavior of the guys.
Most often, more sociable, striving for leadership guys get up. Those who get up later, at the end of the game, are less determined. There are those who first get up and then sit down. They make up the "happy" group. The group of the detachment that does not stand up at all is non-initiative.
It is recommended to repeat the game 4-5 times.
The practice of this game shows that usually these functions are taken over by the leaders.
The game can be continued, complicating the task, and invite the guys to build a square, a star, a hexagon.

LARGE FAMILY PHOTO.
This game is best played during the organizational period to identify the leader, as well as in the middle of the shift, and used as visual material in your team.
It is proposed that the guys imagine that they are all a big family and everyone needs to be photographed together for a family album. You must select a "photographer". He should arrange the whole family for photographing. The "grandfather" is chosen first from the family; he can also participate in the arrangement of the members of the "family". No more settings are given for children, they must decide for themselves who to be and where to stand. And you wait and watch this entertaining picture. The role of "photographer" and "grandfather" is usually taken by guys striving for leadership. But, however, elements of leadership and other "family members" are not excluded. It will be very interesting for you to observe the distribution of roles, activity-passivity in choosing a location.
This game, played in the middle of the shift, can open up new leaders for you and reveal the like-dislike system in groups. After the distribution of roles and arrangement of "family members", the "photographer" counts up to three. On the count of "three!" everyone together and very loudly shout "cheese" and make a simultaneous clap of their hands.

RELAY IN THE BUS.
Pass a cardboard box with a pencil down each row, and each participant must write a four to five letter word on the cardboard thrown down his row. The calculation takes into account the number of letters and time.

WHAT I SAW.
This game is about attention. In it, the guys must count the number of illogical judgments in the poem that the counselor will read:
I saw a lake on fire
A dog in trousers on a horse
On the house a hat instead of a roof,
Cats that are caught by mice.
I saw a duck and a fox
That a plow plows a meadow in the forest,
Like a teddy bear measured shoes
And like a fool he believed everything.
(S.Ya. Marshak)

Or:
Because of the forest, because of the mountains
Grandpa Yegor was driving.
He is piebald on a cart,
On an oak horse
He is girded with a club,
Leaning on the sash
Boots for stirrup,
Jacket on bare feet.

Or:
The village was passing by a peasant,
And from under the dog the gate barks,
The horse grabbed the whip
Whipping a man
black cow
He leads the girl by the horns.
(K.S. Stanislavsky)

CHRYCHALKA "PETKI - VASKI".
The counselor plays the role of a leader, and the guys are divided into two teams: one - "Petka", the other - "Vaska". Further, all together on the motive of "Smuglyanka":
On a sunny meadow
There is a green house.
And on the porch of the house
A cheerful gnome is sitting.
Further, the counselor shouts: "What is your name, gnome?" and points to one of the teams, which answers with a tongue twister as loudly as possible.
"Pets":
Pe-e-tka! I have a shirt in glue-e-tku!
I came to you, de-e-tki,
To eat candy-e-tku!
"Vaska":
Wow! I have pants in the go-o-shku!
I came from a fairy tale
Because I'm good!
All this is carried out several times, the counselor points to one or the other team, and at the end of the game - to both teams at once, and one of them must shout over the other.

CHRYCHALKA "ABROAD".
These chants have a large number of options. Their peculiarity is that they mean absolutely nothing and thus like children.
"Ricesiki"
It's very simple: the children repeat after the leader who sings:
Ltd!
Calabamba la-oh!
Osiki-risrsiki-risosiki-risbamba!
Oh, I eat bananas!
"Balami"
After each line sung by the counselor, the children shout: "Hey!".
Bala-bala-mi - hey!
Chika-chika-chi - hey!
Chi-hey!
Chi-hey!
Chick-chirp-chick-hey!
Together with the guys, you can come up with your own squad chant, under which, for example, you will get together.

NAME YOU.
Everyone stands in a circle with their arms outstretched in front of them. The starter of the game throws the ball through the center of the circle to one of the participants and at the same time calls his name. After the throw, he lowers his arms. After the ball goes around everyone, and everyone lowers their hands, the game begins in the second round. Each of the participants throws the ball to the person to whom he threw it for the first time, and again calls his name.
The third round of this game is somewhat modified. Again, everyone stands in a circle with outstretched arms, but now the participant who threw the ball must say his name, the one who caught the ball does the same, etc.
After conducting this game (it takes 10-15 minutes to conduct it), it is quite possible to remember up to 20 names.

COMPETITION OF FANS.
Acting Competition
Picture:
fans of the team that loses the decisive match.
team fans arguing among themselves in the stands.

COMPETITION.
From the name VALENTINA, make new names. Time for the contest is 1 minute. Spectators are also divided into two teams, and when the contestants run out of their names, they help with their own.

COMPETITION.
A word is spoken from the audience, the player must quickly come up with a rhyme.
fans of the winning team.

SAILOR.
The interior of the bus is divided into two teams. "A competition is announced for the best crew of a ship. For this we need to know a lot of songs. Which team will sing them the most, that one will be the winner! But the main thing is that the song should contain words about the sea, sailors, sea ships." This game is very variable and its conditions depend on your imagination. These may be songs about Moscow, there may be songs in which there are numbers: "a million, a million, a million scarlet roses"; "... the girl from apartment 45"; "... once a word, two words ..."
A more difficult version of this game would be a Q&A game, where the team takes turns taking a question from one song and an answer from another.
"What are you standing, swinging? .."
"... Shakes, shakes the wave of the sea."
It is possible that one team asks a question in song form, and the second, again, chooses an answer from the text of a hundred songs.

COMPETITION TRAP.
The competition is held without announcement immediately after the release of the teams. A girl passes in front of the teams and, as if by chance, drops her handkerchief (approximately in the middle between the teams). The team that guesses to pick up the handkerchief and politely returns it to the girl wins. After that, it is announced that this was the first competition.

DRAWING THE ROPE.
Teams pull a rope with a central ribbon. The team wins, pulls the rivals to its own half (to determine the half in the middle of the room, a line is drawn with chalk on the floor).

COMPETITION.
Very quickly name food items that are often used in everyday life along the chain.

COMPLIMENT CONTEST.
A girl is invited to the middle of the hall. The teams alternately compliment the girl without repeating themselves. The team with the most compliments wins.

COMPETITION.
In one minute, compose a ditty with your name and sing it.

ARTISTIC.
Stage the fairy tale "Ryaba the Hen" if she:
1) comedy
2) melodrama

TWINS.
Two people per team. Hugging each other by the waist, with your free hands, you must first untie and remove the laces from the shoes, and then, on command, lace them up and tie a bow
3) horror movie

"Catch the Sparrow".
Children become in a circle, choose "sparrow", "cat". "Sparrow" in the circle, "cat" - behind the circle. She tries to run into the circle, to catch the "sparrow". Children are not allowed

"TAKE THE HOUSE".
Children are divided into pairs, hold hands - these are houses. A group of children are birds, there are more of them than houses. The birds are flying. "It's raining", the birds occupy the houses. Those who do not have enough houses are eliminated from the game, and then they change with children - "houses".

"SPAROW, CHIP!"
One child sits on a chair, with his back to the children. The presenter chooses a "sparrow", who comes up behind the sitting one, puts his hands on his shoulders. He says: "Sparrow, chirp!" "Sparrow" chirps: "Chick-tweet!" The person sitting guesses who it is.

No one doubts the fact that the birthday man is the main character on his birthday. BUT Special attention give to the birthday child, because for him this is a long-awaited, special day. But do not forget about the guests. And it often happens that not only his peers, but also godparents, aunts, uncles and other relatives and friends of the family come to the little birthday boy, so you should think over and prepare adult contests for children's day Birthdays, so that for them this day also becomes a fun holiday.

In fact, you can take any competition, both adult and children's. The main thing is that these are not too frank or indecent contests, as well as games where alcohol is involved, because the birthday is still for children. In principle, any fun and decent competition or game will do, which will appeal to an adult company and amuse the kids watching what is happening.

Our selection consists of simple options that do not require special preparation and for their implementation you need a minimum of props, which will greatly simplify their implementation. Well, now let's take a closer look at each of the contests.

You only need one of the most common clothespins. At the beginning of the fun, we announce that we have a crocodile and it will periodically attack the guests, after which, in the process of celebration, we imperceptibly cling the “crocodile” to someone’s clothes, or hide it under a napkin, or throw it in our pocket. When the job is done, we announce that the crocodile has escaped, and the task of the guests is to find it. The one who found a crocodile in his place receives a small present and is declared a new driver, that is, now he must throw a clothespin to the next guest. So in the process of celebrating, the clothespin bypasses almost all the guests and everyone receives small nice gifts.

bankers

For this competition, take a glass jar, several banknotes of different denominations, coins, as well as pieces of paper, fabric, foil, and any small items. You can take chocolates in the form of coins to confuse the participants. The size of the jar and the amount of money is up to you. Next, we put the money and all the rest of the props in the bank so that it is difficult to calculate the amount in the bank. We let the finished jar go around, and each of the guests tries to count the money and writes down his amount on a piece of paper. At the end, we open the jar, count the money and determine the winner, and the one who calculated the amount as accurately as possible becomes the winner.

Draw the most valuable

Contests for adults at a child's birthday are desirable to hold a variety of, including creative ones. Let your guests show their artistic talent and draw the most valuable thing in his life or what he dreams of. Then everyone talks about their drawing, the story is commented on by the participants and the most successful and original drawing and story is chosen by voting.

Battle of the balls

it fun game, which you can play to warm up a little after a long sitting at the table. It is carried out in a spacious room or in an open area. The essence of the game is that each guest is tied to the foot of an inflatable ball. It is necessary to tie as low as possible and it is desirable that the ball can lie on the floor. Then we turn on a cheerful melody, and the task of the participants is to burst other people's balloons. The one whose ball lasts the longest wins. You can also play in teams, then the participants

One team destroys the balls of the other team, and the winner is determined by the maximum number whole balls in a team. Good mood after the game is guaranteed!

Dance on the chairs

This is not the kind of dance in which you have to have time to sit on a chair when you finish. xia m music, it's simple creative competition, whose task is to improvise to the music, trying to dance without getting up from the chair.

It is advisable to place chairs for the participants in the middle of the hall so that the audience can observe all the movements of the dancers, and then evaluate them by choosing the most active and creative dancer.

fun zoo

This game is suitable for children, but adults will be equally delighted with it. How to carry it out? At the beginning, we distribute cards with animals to the participants, but we do it in such a way that they do not see which animal is indicated on their card. Then everyone shows their card to other participants and asks leading questions. The rest of the players answer questions, but do not name the animal itself. The winner is the one who guessed his animal after the least number of questions.

The zoo can be easily replaced by a store household appliances, for example. To do this, we take cards not with animals, but with household appliances. The guessing process is identical.

Guess the fairy tale

The game is played at the table. The host begins to tell a fairy tale without naming the main characters. You can read directly from the book, skipping names, titles, and the guests are trying to guess what kind of fairy tale they are talking about. If there are children at the holiday who are already familiar with fairy tales, you can also introduce them to guessing. In this case, hold a team competition - a team of children against a team of adults.

Watering hole

Several identical containers of water should be prepared in advance. Pour water or juice into each of the containers, give the participants straws. The task of the contestants is to empty their container as quickly as possible. You can complicate the task by the condition that you need to drink without the help of hands. It will be even more interesting if the container is not on the table, but on a chair.

Writers

A great opportunity to test your imagination and writing skills, and at the same time have fun.

How to spend? We prepare a list of questions in advance. It should look something like this:

  • Who?
  • Where did you go?
  • What for?
  • What did he see there?
  • How did he react to this?
  • Who came next?
  • What happened next?
  • etc.

You can take our list and add a couple more questions to it.

The process itself:

  • distribute pieces of paper and pens to the participants;
  • each writes at the very top of the sheet the answer to the question "Who?". It can be either real or fictional character;
  • then the leaflet is folded so that what is written is not visible and the participants exchange leaves among themselves;
  • then we write the answer to the question “Where did you go?” and continue in the same way until the questions run out;
  • finished literary works are handed over to the host and read aloud. Believe me, the stories will be very funny and with unexpected plot twists!

Sign up for a prize

We are preparing one or more sheets, at the very top of which we write: “who will tell a fairy tale or verse”, “who will sing a song” or something like that. You can also consider options such as “who will wash the dishes”, “who will help clear the table”, and so on. We close the inscription with a sheet with the word “Prize” and send this sheet around the table so that those who wish to sign up for the prize. What a surprise it will be when those who signed up will see what they actually signed up for! But even without a prize, of course, do not leave them after they complete the task)

Like a birthday boy

A competition that requires participants to show their acting skills.

For this entertainment, we prepare in advance pieces of paper with inscriptions like “I can eat like a birthday boy”, “I can walk like a birthday boy”, “I can draw like a birthday boy”, “I can dance like a birthday boy”. This competition will be especially interesting at the birthday of a 1-3 year old baby.

Participants take turns taking out pieces of paper and showing their acting skills. The most talented actor will be awarded with a prize.

Almost football

For this game you will need a spacious room, which is conditionally divided into two halves. The guests are divided into two equal teams. As a soccer ball balloon, and the task of the “football players” is to throw the ball to the side of the opposing team. A certain time is allotted for the game, during which it is desirable to turn on rhythmic music.

open the chest

Something like a mini-quest for guests. As a chest, you can use any box or even a box. Stages of the mini-quest - any interesting riddles or questions about the birthday man himself. As an option, divide the participants into teams and let each of them compete for the “treasure”. It can also be held in the form of an individual competition - whoever gives the most correct answers gets the key to the treasure chest. Well, the chest itself is filled with pleasant little things - sweets, chocolate bars, small toys. Even if adult guests turn out to be not sweet-toothed, then each of them probably has kids at home who will be happy with such a treasure won by a parent.

Who will melt the ice?

Refreshing entertainment. For him, it is worth preparing a few ice cubes in advance. To make it more interesting for the participants, we freeze any small figures in cubes, which will be prizes. You can freeze, for example, small sweets, only after wrapping them in several layers of packaging film so that they do not dissolve in water before they freeze)

The task of the participants, as you probably guessed, is to melt the ice. But how to do it is up to you. You can dissolve them in your mouth, you can blow on them (in this case, they will melt more slowly, but it will be safer for the participants' throats). The winner is the one whose ice floe melted before the others.

Associations

A game that can be played right at the table in a relaxed atmosphere.

To get started, select the topic on which you will select associations. Let's take the theme "Summer" as an example. Each of the participants writes on a piece of paper 10 words that he associates with summer. For example: beach, sea, heat, watermelon, strawberries, etc. When everyone copes with the task, we begin to read the lists in turn. If someone finds the same items, they must be crossed out from all lists. The winner is the one whose list contains the most uncrossed words. The winner rightfully receives the title of the person with the most unconventional thinking)

More ideas can be gleaned from the video:

In conclusion, I would like to note that this is only a small part of the entertainment that can be held at a birthday party for a small birthday for adult guests. Any competition can be somewhat modified, adjusted to the situation and the interests of the participants.

And what games and competitions did you hold for guests at the child's birthday? Share in the comments!